January 29th, 2015

Clear - short story

All right, let's try to return to the way things used to be

It's been a long time since I posted here last, so I thought to make an effort to do things how I used to, for anyone who's still floating around here.

How shall I begin, after it's been such a long time?  Perhaps it's a good time to mention how I'm officially starting a Fate series collection, even though the majority of what I'm after has come and gone years ago.  It happens, so I've just been trying what I can in the meantime.

Back when I first watched Fate/Zero, I was able to grab a pair of fanmade straps:

It's hilarious yet sad to me now to realize that this is the only Fate series merchandise I had for years.  I seriously still can't figure out just why I didn't start collecting sooner, although I'm fairly certain it was due to being distracted by multiple other series at the same time.  At this point, I can only try to fill in some of the blanks, for things I've missed out on.  Better late than never, after all.  I won't be able to get everything, but that's only to be expected by now.

Have you ever gone through a session where you're playing multiple games at the same time and rotating around often enough to be confusing?  That's one thing I've been doing in my spare time.  I might chime in with how each one is going if the mood strikes, so we'll see.

Although my birthday passed earlier this month, I didn't want to let January pass entirely before checking back in here.  To those of you who are still around and have missed my updates, thank you for your patience, and I hope things will be more interesting again!
Clear - short story

Fate/Stay Night impressions - Prologue

Prologue complete!  Let's cover some of the smaller points and other observations.  Since this is the start of the game, there aren't any spoilers yet.

If you've seen the prologue episode of Fate/Stay Night: Unlimited Blade Works TV, then this won't technically be anything new.  The changes are minute from what I can recall.  It's been mostly subtle, and both versions are equally enjoyable.  Maybe the anime a little more due to the lovely animation.

Personal observation of interest: the anime has moments where Rin is actually snappier when dealing with Kirei's phonecalls.  It's interesting to note that in the game, Rin states repeatedly in her narration that Kirei terrifies her, so I suppose from an outsider's perspective, Rin tries to come across as stronger and more emotionally detached than how she really feels inside.  This will likely be a recurring theme, but since I'm hitting up the Fate route (Saber-centric route) first, I won't get to see how things unfold for Rin until I attack the Unlimited Blade Works route later.

In the game, Rin narrates the entire prologue, and while it's neat to get in her head for once, she is really prone to rambling on about side stuff (i.e. here comes the forced exposition) at the most awkward times.  For example, it would have made more sense for her to explain all these lengthy insights about Servants and magic when she first summoned Archer, but nope, she instead sidesteps a really actiony battle and tells us all about these things.  It's vaguely amusing to have small clashes from the fight attempt to interrupt Rin's narration, but alas, she continues on without much pause until she's through.

So far, the prologue chapter serves as an introduction to the game's story and some members of the cast, while of course hinting at things to come.  It's interesting that the prologue is shown from Rin's perspective instead of Shirou, but I suppose that because Shirou has no idea as to what he's going to get caught up in, we'd need someone to help us, the audience, understand the basics in advance.

The upside is that this prologue chapter is more engaging than most other prologues or intros when it comes to visual novels I've played.  Since a lot of visual novels tend to feel more static visually, I'm admittedly not used to having more actiony bits shown, so if this keeps up, then F/SN will be a definite treat to play through.  For the time being, prologue time is done, so let's move onto the larger story~!